Learning Kingdom
Case study
Summary
"Baby Games: Learning Kingdom" is an educational game specially designed for kids. It has 6 animal kingdoms where children help animals match objects with slots by shape, size and color, learning object recognition and improving motor skills and cognition.
Concept & Design
The target audience was kids, so it was designed with them in mind. The player is given 3 slots with 3 objects below them, and has to drag and drop every item into its matching slot to move to the next level.
Technical Details
- Engine: Unity 3D
- Languages: C#
- Platform: Mobile
Art and Assets
The game art and assets were custom made with the target audience and market trends in mind. The game has 6 different environments, including snow, desert, beach and more. The art style is fun, simple and engaging for kids.




UI/UX
The UI/UX was made simple and kid friendly. It has a main menu with Play, Exit and a music on/off toggle, followed by a level selection screen with images of the animals to choose from.


Final Result
"Baby Games: Learning Kingdom" launched on the Play Store and reached 5000+ downloads in the first week of launch, with a lot of positive feedback!